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Map What You Do Not Know Before You Start

Added 2026-11-05

Writing the unknowns down early is cheaper than discovering them mid-build.

I am about to start this: [task and context]. Before I touch anything, show me the blind spots: 1) list the knowledge, skills, and information the task needs, graded as know it, half know it, or do not know it at all; 2) split the "do not know" items into those that will block progress and those that can be routed around; 3) for each key blind spot, the cheapest way to close it — who to ask, what to read, how small a test to run; 4) the part I am probably overrating my grasp of, with a ten-minute self-test; 5) an order for closing them. Do not reassure me that I can learn it all.
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  • [task and context]
How to use

The moment you write down "I do not know this," the risk becomes something you can discuss.

Try tweaking it

  • Ask what evidence would overturn the judgement.
  • Have it argue both sides with three reasons each.

What you should get

  • A decision table: assumptions, evidence, counter-evidence
  • A next action with an observable signal

Common mistakes

  • Asking only "should I?" and getting equally valid answers both ways.
  • Never asking for counter-examples, so you only hear support.

How to check the output

  • It states what evidence would overturn the conclusion.
  • Both sides are argued, with assumptions marked as such.

Where it works

  • Good for: splitting a decision into assumptions, evidence and counter-cases, leaving the call to you.
  • Watch out: ask what evidence would overturn the judgement, or you will only hear supporting reasons.

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