Write a Motion Rule for the UI
Added 2026-11-03
Use motion to explain spatial change, not as decoration.
I need a motion rule for the interface (context below). Do: 1) list which interactions deserve motion — hierarchy change, state feedback, spatial movement; 2) suggest a duration and easing per category; 3) say when motion must be disabled — low-end devices, accessibility settings; 4) point out the category most often overdone; 5) write one rule for the design system. Do not suggest flashy transitions.
Site original
Chinese original
How to use
动效的作用是解释变化,不是让页面显得活泼。
Try tweaking it
- Swap style words for measurable parameters: light, lens, material, composition.
- Ask for three variants of one prompt, then compare the differences.
What you should get
- A parameter sheet you can act on (light, lens, material, framing)
- Two or three alternatives with trade-offs
Common mistakes
- Stacking words like "premium, cinematic, 8K" — no two results match.
- Asking for a real brand or celebrity look and getting something close but unusable.
How to check the output
- Parameters are executable — ready to use in a tool or hand to a designer.
- It explains the trade-offs, not just the final look.
Where it works
- Good for: breaking vague "premium feel" into concrete light, material, lens and composition parameters.
- Watch out: for real brands, celebrities or third-party work, use equivalent descriptions to avoid infringement.